I m still looking for a way to how detect when a flare or smoke shell are fired or not
is there a simple command to check that in the condition field (without script if its possible)?
i ve trying a sefe's script but it seems obsolete cuz he use the "nearest object" command (someone tell me she's no longer working on v1.75 and more) and this one activate the trigger imediately on mission starting
Hmm.... you could name the unit that will be firing the smoke shell... then use this in a trigger:
condition: unitname ammo "smokeshell" < x
where x is the number of smokeshells he starts with... since the AI never fire smoke unless you tell em to... (in my experience) you can count on him having the full amount until you tell em to fire one off... if the player will be firing smoke, just give em a limited number..
or maybe its only working with ai dunno
whatever
i need a command who working with the player
so if you know what i need please post
thanks