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Author Topic: circular dialogs ?  (Read 1651 times)

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Offline LCD

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circular dialogs ?
« on: 02 Sep 2007, 22:49:35 »
is dere ny way 2 define a dialog 2 b circular ?

also is dere nyway 2 change da map dialog heading (putin da southside on da upwards or somin like dat ?)

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Offline Mandoble

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Re: circular dialogs ?
« Reply #1 on: 02 Sep 2007, 23:21:18 »
put a circular image as background, paa format, the area outside the circle being transparent.

Offline LCD

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Re: circular dialogs ?
« Reply #2 on: 02 Sep 2007, 23:56:39 »
i wanna make a circular map... i have 2 define its border 2 b circle...

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Offline paddy

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Re: circular dialogs ?
« Reply #3 on: 03 Sep 2007, 11:50:43 »
Not as far as I know, it'd be like trying to make a circular window as a windows app, the alpha component of textures can give the appearance of irregular sided shapes but the app itself is defined as having a rectangular shape.

Is this circular map just going to be a paa image pasted onto the screen?  If so I think Mandobles idea is the only feasable one.

As for the map dialog heading, I dont quite understand what you're getting at  :confused:

Offline Spooner

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Re: circular dialogs ?
« Reply #4 on: 03 Sep 2007, 12:01:53 »
The only way I can see of making a circlular map is to have a rectangular image, with a transparent circle in the middle of it in it in front of the map. By overlapping other components on the opaque border, you could make it look less like it was a square map with an artificial circular frame, if you get what I mean. Still, I assume you wanted a circular map without any border, which I don't think would be possible (but I'm a scripting noob, so don't take my word for it).
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Offline LCD

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Re: circular dialogs ?
« Reply #5 on: 03 Sep 2007, 13:32:41 »
actualy... ur a genius spooner :D dats wat im gonna do... no i just has 2 look around see if i can change da map heading :D

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