Does anyone knoe how to turn the official config.bin into a config.cpp that can be edited by notepad and still read by the game (as in the older versions of Satchel's sound pack)?
I know the risks involved (including activating FADE), but I want to edit the original units so that the official campaigns and user-made missions that use the stock units function more realistically.
I know it can be done, but the people that know how to do this are few and far between. I can turn the main config.bin into a .cpp file, but I have a "value is not array error." Does this have something to do with the #define constants?
Please help.