Home   Help Search Login Register  

Author Topic: using radio/calling airstrikes  (Read 854 times)

0 Members and 2 Guests are viewing this topic.

Offline Coot

  • Members
  • *
using radio/calling airstrikes
« on: 09 Jan 2006, 19:13:29 »
Sorry for asking a question that is probably posted somewhere but i could not find it in the FAQ.  Could someone point me to or tell me how to impliment the radio and how to call an airstrike?  Thankyou.

Offline Ding

  • Contributing Member
  • **
  • Jurassic Park
Re:using radio/calling airstrikes
« Reply #1 on: 09 Jan 2006, 19:36:23 »
You mean the radio you get on the map interface? you create a trigger, set it from "None" to "Radio Alpha", and then you need to make an airstrike script, or download one if you cant make one
"If I remain lost and die on a cross, atleast I wasn't born in a manger"

Offline 456820

  • Contributing Member
  • **
Re:using radio/calling airstrikes
« Reply #2 on: 09 Jan 2006, 19:49:34 »
you could do it a very easy way but probaly wouldnt give the same effect but maybe worth a try have two A10's on a cycle waypoint somewehre a way then have a trigger activated by radio alpha then syncronize that trigger the the A10's cycle waypoinnt (Remember to mmake the trigger switch) then make the A10's travel hwere you want using waypoints

Thats what i did when there are some tanks all near each other the A10's come in facing them they open fire with their machine guns, mavericks and LGB's in a night mission it feels the same as a real airstike

Thats what i would do

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:using radio/calling airstrikes
« Reply #3 on: 09 Jan 2006, 20:15:49 »
Working example in the Tutorial Mission in the Editors Depot.
Plenty of reviewed ArmA missions for you to play