have just done a working test and mthe following doesnt get any simpler
It works
INIT.SQS
tx_Ecars = [Ecar1,Ecar2,Ecar3,Ecar4,Ecar5]
MISSION EDITOR
Create 5 empty vehicles andm name them
Ecar1 to Ecar5
Create a trigger with the following attributes
Axis A: 0
Axis B: 0
Activation: None
Once/Repeatedly: Once
Type: #End1
Condition: ({canmove _x}count tx_Ecars)==0
Click on the trigger "effects" tab and then in the "Titles / Type" drop down box, select "Text"
and then in the "Text" Box type the following
Mission failed, all vehicles wrecked
It works, so if you have a problem getting it to work, you arent doing something thats listed above
I knoiw i've caused you some problems because of syntax errors etc, for that i apologise, sometimes i quickly scan through the ofpec forums and answer from memory