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Author Topic: ST_FRAME in a 3D-Dialog?  (Read 812 times)

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Offline Gadjuka

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ST_FRAME in a 3D-Dialog?
« on: 17 Dec 2005, 13:55:48 »
My question is:
How do I get a frame (controlsBackground[]) in 3d in a 3d-dialog. I just get it to appear behind the 3d-dialog in 2d! ???
I've worked quite a lot with dialogs, but not so much with 3d-dialogs...

EDIT:
They do exist...there is one if you go to 'Options->controls' - the one that says: Mouse sensitivity.
« Last Edit: 17 Dec 2005, 18:05:16 by Gadjuka »
Currently working on Operation Flashpoint: Commander.
Website: http://www.nordserver.se/commander/

Offline Gadjuka

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Re:ST_FRAME in a 3D-Dialog?
« Reply #1 on: 19 Dec 2005, 10:56:29 »
Ok, I solved this myself.
The thing here is that you can't put a Frame as a background like in a 2d-dialog. You got to put it as an object in the 3d-dialog and then set the 'style' to ST_FRAME. It will also need both a 'h=XXXXX" AND a h2='XXXXX'
Currently working on Operation Flashpoint: Commander.
Website: http://www.nordserver.se/commander/