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Author Topic: Editor Icons  (Read 1222 times)

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Offline The-Architect

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Editor Icons
« on: 02 Oct 2005, 08:53:22 »
How do I make an addon have an icon in the editor?

Is there something I can copy and paste straight into the config of the addon? Perhaps an Icon that is already in the game. The addon is a billboard. A simple wall icon will suffice.
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline Planck

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Re:Editor Icons
« Reply #1 on: 02 Oct 2005, 15:36:17 »
Fences and walls don't have a config entry in the game config and therefore have no classnames.

What you need to do is give your model the following named properties in its Geometry LOD:

dammage    tree
map             fence

This will mean it will fall over like a tree when hit by a vehicle and also it will look like a piece of wall or fence on the map............Hopefully.


Planck
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