@Triggerhappy
With BIS original mine (the AT mine) that won't work... ??
At least I didn't get it to work..
I have 'worked' on/with the BIS AT mine quite a lot and it does not exist almost in any level in the game..
Nothing that applies to other objects applies to the mine, hit eventhandler says it's a null-object (or something similar) when a tank drives on a mine and the only way to actually detect a mine is to do a nearestObject scan..
It doesn't seem to accept eventHandlers (even in the config), etc..
@MODUL
There is no way to make the mine turn over like the original OFP mine does...
Unless the mine has such an animation defined which would be stated in the mine Addons readme (if you are using an AddOn..)..