Hi everyone,
Thanks in advance for you time and help.
I am working on a MP mission where a 10 man group of Rangers are inserted near a small town. This group "Alpha_Blue" sweeps the town while a second 2 man group flies cover in a helicopter gunship. Both of these groups can be live players or AI. 12 total slots all with respawn. When the town is clear Alpha_Blue calls in another chopper for extraction back to base.
My problem: If the covering gunship catches an RPG and goes down, I want the respawning Pilot and Gunner to join Alpha_Blue rather than just walk through the rest of their waypoints. I have set up a trigger to activate when the pilots dammage is >=1. I am trying to use the join command to get them to join grpNull then join Alpha_Blue, either in a trigger activation or in a script; but, I must be missing something in the syntax or using the join command incorrectly. Can some one shove me in the right direction?
The pilot and gunner in the gunship are named a1 and a2.
Trigger condition: GetDammage a1 > = 1
on Activation: "4" objStatus "Failed"; a1 join grpNull; a2 join grpNull; a1 join Alpha_Blue; a2 join Alpha_blue
When the trigger detects a1 dead, it sets the objective as failed; but, the pilot and gunner stay in their own group and I get an error "Expected array"
Am I headed down the right path to accomplish this? Thanks..DOA