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Author Topic: BIS Cross-Hair for CutRsc?  (Read 1051 times)

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Offline Raptorsaurus

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BIS Cross-Hair for CutRsc?
« on: 19 Sep 2005, 00:40:31 »
I want to use the standard cross-hair from in game as a CutRsc during a cut-scene.  I know I could use it if I defined it as a TitleRsc (RscPicture) in the Description.ext, but I do not know what the texture file name is.  I was searching for it amongst the .paa and .pac in the Data folder, but it is probably named in Czech, because I cannot pick it out.  Does anyone know the texture file name for the standard cross-hair (the cross hair on screen when you are not looking through any optics).

Thanks.

Offline Planck

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Re:BIS Cross-Hair for CutRsc?
« Reply #1 on: 19 Sep 2005, 01:17:32 »
I don't think this uses textures, I think it is set in the resource.bin file.

As far as I can see, no texture is involved.


Planck
« Last Edit: 19 Sep 2005, 01:18:03 by Planck »
I know a little about a lot, and a lot about a little.

Kyle Sarnik

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Re:BIS Cross-Hair for CutRsc?
« Reply #2 on: 19 Sep 2005, 04:46:43 »
I don't think this uses textures, I think it is set in the resource.bin file.

As far as I can see, no texture is involved.


Planck

Are you sure? I thought it was a texture, ah whatever, BIS is weird  :P

Offline Planck

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Re:BIS Cross-Hair for CutRsc?
« Reply #3 on: 19 Sep 2005, 20:33:34 »
Well......I might be wrong.......have a look for yourself.   ;D


Planck
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bored_onion

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Re:BIS Cross-Hair for CutRsc?
« Reply #4 on: 19 Sep 2005, 20:58:35 »
these resources were found somewhere in the forum but i cant remember where. needless to say, they should do for what you're asking. hope it helps.

Offline Raptorsaurus

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Re:BIS Cross-Hair for CutRsc?
« Reply #5 on: 19 Sep 2005, 23:08:44 »
bored_onion,

Thanks, I can use these elsewhere, but what I am after is the normal cross-hair that shows on screen when you are NOT looking through the weapon.  But maybe Plank is right and it is not done with a texture, no matter I will just make a new texture image that imitates it.  I will leave this un-solved for a few more days, just in case someone does come up with it.

Thanks All.

Offline Platoon Patton

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Re:BIS Cross-Hair for CutRsc?
« Reply #6 on: 20 Sep 2005, 12:37:09 »
w_weapons.paa
w_weapons_t.paa
w_weapons_s.paa

Are the ones U need I think,

U can find them in:

C:\Program Files\Codemasters\OperationFlashpoint\DTA\Data.pbo
http://www.platoon-clan.com/ We always wellcome dedicated OFP players :)

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Serial Killer

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Re:BIS Cross-Hair for CutRsc?
« Reply #7 on: 20 Sep 2005, 20:32:10 »
Sorry, didn't want to create new thread because my question is related to this one. :-[ Is it possible to make your own cross-hairs to missions? If yes, how?

Offline Planck

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Re:BIS Cross-Hair for CutRsc?
« Reply #8 on: 20 Sep 2005, 20:45:53 »
Quote
w_weapons.paa
w_weapons_t.paa
w_weapons_s.paa


I think he means the simulated crosshairs on the main menu when OFP has finished loading.

The one that separates the various menu functions.......Mission Editor.........Multiplayer.......Options.......etc etc.


Planck
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bored_onion

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Re:BIS Cross-Hair for CutRsc?
« Reply #9 on: 20 Sep 2005, 22:14:01 »
oh i see...

have you had a look at switch camera? there's a tut in the ed depot that will explain it if you haven't already seen it. this will give you a first person view complete with crosshairs. the bad side is you must attach it to a loon. other than that, ignore me and take the advice of more learned OFPECers

Offline Raptorsaurus

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Re:BIS Cross-Hair for CutRsc?
« Reply #10 on: 24 Sep 2005, 03:51:06 »
Platoon Patton,

Quote
w_weapons.paa
w_weapons_t.paa
w_weapons_s.paa

Are the ones U need I think,

U can find them in:

C:\Program Files\Codemasters\OperationFlashpoint\DTA\Data.pbo


That is just what I was looking for!!  Thankyou very much!! ;D

Offline Planck

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Re:BIS Cross-Hair for CutRsc?
« Reply #11 on: 24 Sep 2005, 04:18:49 »
Ahhhh......it seems that once again I have misinterpreted the original question.......or maybe I should have just read it more thoroughly.  ::)

A sign of impending old age perhaps?   :-\


Planck
I know a little about a lot, and a lot about a little.