a MH60L with 2 individual AI_pilots , several individual AI_soldiers in Cargo.
(individual means they are not in 1 group, and these AI DON'T belong to any real player group too. in other words, those units are all localized for server computer.)
this chopper fly and rope insert at one point
when it arrives, the following scripts are executed
? ! local server : exit
.....
.....
_heli setVelocity [0, 0, 0]
_heli exec "\BAS_mah60\FX\BAS_AIRope.sqs"
@ count crew _heli == 2
@ unitReady _heli
_heli move getpos base
.....
ok. the chopper stay at waypoint , but BAS_AIRope.sqs can't take effects, all AI soldiers are still in chopper. no one leave
what's wrong ? if some players in cargo and no "local server" restricted, the BAS_AIRope.sqs runs well.
?
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