I was thinking of a way to improve cutscenes in which rpg's are shot at tanks and thought that having a camera follow an RPG to its ultimate destination would be very nice. However, I am not sure if the RPG is an actual object when fired and if so how I would use getPos on it. This would make for an interesting cutscene, but I am afraid I am not experienced enough in OFP to do such a thing.
If there is no way that I would assume I would have to camCreate an RPG near the camera and set it's velocity, but that is no fun.
So to sum that up, is there a way to use getPos on an RPG?