i have a trigger covering the map, east present, on activation
all_east = thislist
fine. then in the init.sqs file i have the lines
{_x setskill 1} foreach list all_east
{_x setface "enemy"} foreach list all_east
the second line is just to check the first is actually working. the second isn't - the loons' faces are all different. if i manually put the setface command into a loon's init field, fine, it works, so it's not the face.
what's wrong with the syntax above?