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Trigger timer
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Topic: Trigger timer (Read 421 times)
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Jim666
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Trigger timer
«
on:
29 Mar 2005, 17:28:01 »
Ok, ive got a trigger, and ive got it set to activate at a certain time. 5400 seconds in this case (Dont ask..)
I want this timer to stop after another trigger or a script is activated. is that possible and if so how would i go about doing this?
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macguba
Former Staff
Re:Trigger timer
«
Reply #1 on:
29 Mar 2005, 18:17:47 »
init.sqs
timeDone=false
stopTime=false
Trigger 1
Countdown: 5400 5400 5400
Condition: as you like
On Activation: timeDone=true
Trigger 2
Condition: timeDone and (not stopTime)
On activation: as you like
Trigger 3
Condition: as you like
On Activation: stopTime=true
Note that OFP does not count time accurately: a second in the game is not necessarily a second in the real world. Experiment to get what you want. Try using a dayTime command rather than a trigger timer.
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Trigger timer
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