Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting Multiplayer
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
variables in debriefing?
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: variables in debriefing? (Read 2166 times)
0 Members and 1 Guest are viewing this topic.
24Gamer
Guest
variables in debriefing?
«
on:
13 Apr 2005, 03:56:22 »
very simple,
is it possible to use variables on the debriefing screen
i would like to be able to display the time scores (for C&H)
if so, how? thanks
«
Last Edit: 13 Apr 2005, 03:57:37 by 24Gamer
»
Logged
24Gamer
Guest
Re:variables in debriefing?
«
Reply #1 on:
15 Apr 2005, 19:02:46 »
anyone?
Logged
Speeder
Members
Re:variables in debriefing?
«
Reply #2 on:
15 Apr 2005, 19:09:42 »
I got no clue what so ever - But have you tried? Just make a variable, assign a value, and put it ind your debriefing. Might have to use quotes around it or something like that, but hey - what do I know
Logged
There are 10 kinds of people in this world. Those who get it, and those who don't.
Terox
Former Staff
Follow the Sappers!
Re:variables in debriefing?
«
Reply #3 on:
15 Apr 2005, 20:41:51 »
the debriefing dialog is held in the resource.cpp, i guess the only way to add content to it is via a mod
Logged
Zeus ARMA2 server IP = 77.74.193.124 :2302
Teamspeak IP = 77.74.193.123
Speeder
Members
Re:variables in debriefing?
«
Reply #4 on:
15 Apr 2005, 22:27:32 »
the debrifing is loaded from the briefing.html file - file in your text and values there
Logged
There are 10 kinds of people in this world. Those who get it, and those who don't.
24Gamer
Guest
Re:variables in debriefing?
«
Reply #5 on:
16 Apr 2005, 02:40:32 »
anyone know the syntax for adding variables in briefing.html or in html in general?
thanks for the replies btw
«
Last Edit: 16 Apr 2005, 02:41:04 by 24Gamer
»
Logged
bedges
Administrator
Re:variables in debriefing?
«
Reply #6 on:
16 Apr 2005, 10:55:16 »
you can't. sorry. :-\
Logged
StonedSoldier
Guest
Re:variables in debriefing?
«
Reply #7 on:
20 Apr 2005, 10:39:33 »
a good workaround, take a look at Vektorbosons 3D dialog tutorial, useing it you could use the impression that the mission is over show the custom notebook dialog and add your own custom text
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting Multiplayer
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
variables in debriefing?
Top of page