Hi,
I want to move an invisible target via a trigger and game logic. I've tried setpos getpos or whatever it is but I'm having no luck. I've searched the forums but nothing is helping me.
Here is the full slur.
I have a target, its placed way off from the action but once I call some helicopters into the action area I want the invisible targets to magically appear (or not as they are invisible) around the area for the Helos to shoot at. I tried the following,
Naming the target invt1, making it a group via invt1 = group this, making a game logicn where I want the target to appear, called it GLinv1.
Made a trigger activated by helo with "_x setpos getpos GLinv1" foreach units invt1 in the activation.
Unfortunatly the target doesn't budge. Any ideas?