A few questions regarding weapons, ammo and so on...
How do I find if the player:
fired a shot (eventhandler "fired" - solved)
reloaded his/he weapon
dropped his/her weapon
dropped a magazine from his/her weapon
picked up a weapon
picked up a magazine
Ammo in current weapon (primary / secondary)
get if current weapon is primary (big, on back)
or weapon is secondary (small, in pocket)