I'm making a mission with tons of lights, and include a script to make them flash with the sequence. I name the lights by "L#" (# means a number)
Such as L1,L8... Now in the script i want to use the name to let them on or off.
So I tried this:
Format["L%1", _x] inflame true
but it raise a error: Type string, expect object
so is there a function or a way to convert name to object