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Author Topic: changing configs from init.sqs?  (Read 486 times)

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Offline Gron

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changing configs from init.sqs?
« on: 09 Feb 2005, 22:39:54 »
The topic says it all, so can i ie set a different armour value  to a specific unit in a single mission without actually making the change in itÂ's config, and therefore avoiding any hard feelings from any addonmaker?

Dubieman

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Re:changing configs from init.sqs?
« Reply #1 on: 09 Feb 2005, 23:13:36 »
No, pretty sure the answer is no. :P ;D

All I know is you can't jump into a .pbo before the mission starts and increase the armor value. You need to go into the config, do it then repbo it which actually makes a "new" addon(just modded).  


Offline Gron

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Re:changing configs from init.sqs?
« Reply #2 on: 09 Feb 2005, 23:30:30 »
thanks for the answer, guess I wonÂ't need to bother about it anymore then :)

Offline General Barron

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Re:changing configs from init.sqs?
« Reply #3 on: 10 Feb 2005, 03:42:13 »
You can fake it via scripts. Here is a link to an older script that does just that, although you can do it better using eventhandlers nowadays:

http://ofpec.com/editors/resource_view.php?id=239
HANDSIGNALS COMMAND SYSTEM-- A realistic squad-control modification for OFP
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