I read a post awhile ago that asked how to get rid of the momentary shot of the player in the intro of a mission. Some one said to put the script for the intro in the init.sqs. Could some fine person explain this to me. I have a very good understanding of camera scripting. I write all my own intros but call them with a trigger. What I do not understand is how to call my intro script from the init.sqs. I am sure I will want to kick myself when I hear the answer. :cheers: