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Author Topic: Pilot and cargo proxies not working  (Read 1785 times)

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Offline Pilot

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Pilot and cargo proxies not working
« on: 02 Jan 2005, 00:24:09 »
I have two proxies in my plane, a pilot proxy and a cargo proxy.  The problems are:

1). The pilot proxy is not recognised ingame, and the pilot is put wherever the game feels like putting him

2). The cargo proxy shows up in the right place, but with the wrong static animation.  

I named the pilot proxy:
Code: [Select]
proxy:cesnapilot.01The cargo proxy is named:
Code: [Select]
proxy:cesnacopilot.01
I have both proxies under the 0 lod, view pilot lod, view cargo lod, and view geometry lod.

Both proxies show up properly in bulldozer, but the above problems occur ingame.

What's the problem?

Offline Planck

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Re:Pilot and cargo proxies not working
« Reply #1 on: 02 Jan 2005, 00:56:53 »
Ok,

I think you will need those proxies in each resolution LOD, except maybe the last one or two.

You should have them also in, Fire Geometry, View Pilot and View Cargo if you have one. Don't think you need it in View Geometry though.

Try that anyway and see if it helps any.

Make sure that it says:

proxy:cesnapilot.01
proxy:cesnacopilot.01

and not:

proxy: cesnapilot.01
proxy: cesnacopilot.01



Planck
« Last Edit: 02 Jan 2005, 00:59:08 by Planck »
I know a little about a lot, and a lot about a little.

Offline Pilot

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Re:Pilot and cargo proxies not working
« Reply #2 on: 02 Jan 2005, 01:07:20 »
I tried what you said, and double checked the spelling, but it still doesn't work.

Offline Planck

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Re:Pilot and cargo proxies not working
« Reply #3 on: 02 Jan 2005, 01:10:43 »
Have you tried looking at the BIS cessna to see if it can give you any clues?


Planck
I know a little about a lot, and a lot about a little.

Offline Pilot

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Re:Pilot and cargo proxies not working
« Reply #4 on: 02 Jan 2005, 01:25:05 »
Yeah, I looked again to see if I missed anything, and I didn't see anything.

Offline Planck

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Re:Pilot and cargo proxies not working
« Reply #5 on: 02 Jan 2005, 01:30:20 »
The only thing I can think of at the moment is to move the proxies a little and then try them again.

I see to recall from somewhere that they are a little finicky and just moving them one way or the other makes a difference.

But I might have been dreaming.   ;D

Unless someone with more knowledge comes along, thats the best I can offer for now.


Planck
I know a little about a lot, and a lot about a little.

Offline Pilot

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Re:Pilot and cargo proxies not working
« Reply #6 on: 02 Jan 2005, 01:51:42 »
Ok, it's still not working.  Thanks for your help Planck!  I'll keep working on it and check back here tomorrow and see if anyone else can offer suggestions.

Offline Pilot

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Re:Pilot and cargo proxies not working
« Reply #7 on: 02 Jan 2005, 03:28:50 »
Okay, I solved part of the problem.

The pilot proxy is now working.  Apparently the problem lay in the config file (I really hate those damn things) ::)

I elimated this portion of the file, and the pilot proxy now works.
Code: [Select]
extcameraposition[]={0.3, -15};
The cargo proxy still has the wrong static animation, however.

Offline Planck

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Re:Pilot and cargo proxies not working
« Reply #8 on: 02 Jan 2005, 03:34:38 »
I think it might be a config entry again.

something like:

driverAction="ManActCessnaPilot";
cargoAction[]={"ManActCessnaCoPilot","ManActCessnaCargo"};


Planck
« Last Edit: 02 Jan 2005, 03:35:44 by Planck »
I know a little about a lot, and a lot about a little.

Offline Pilot

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Re:Pilot and cargo proxies not working
« Reply #9 on: 02 Jan 2005, 03:44:49 »
Ahhhhh, I hate config files!

Thank you Planck!  Your suggestion works perfectly!

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