Thats it
The higher the number, the more the bullet flys of in slightly wrong direction (Basicly meaning how accurate it is)
So a sniper may be 0.001 dispersion, while an old shotgun might be 0.1
Also, if you want the weapon to be really inaccurate, put this in it's INIT field :
this setdammage -2
The bigger that number is (The 2 bit, not including the -..
.. As in a 4 is bigger than a 2.. Yes I know.....)
The more the aim will drift..
setdammage -100 makes the aim go in a big fig of 8, and is impossible to aim, -1 makes the view wobble more than normal
There's also higher disperstion scripts on this forum (beta testing somewhere)
- Ben