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Author Topic: Making THe Player Switch Sides  (Read 3788 times)

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Lean Bear

  • Guest
Re:Making The Player Switch Sides
« Reply #30 on: 23 Dec 2004, 21:33:39 »
Instead of maknig other isdes hate you, is there a way for other sides to like you (with 4 sides though)?

Cause if you setCaptive the player, then addRating (say +100000) so that his enemies will like him (or tolerate him //whatever) then, when the player shoots at any of the sides they will all try to kill him.

Offline Triggerhappy

  • Contributing Member
  • **
  • Llama, it's what's for dinner.
Re:Making THe Player Switch Sides
« Reply #31 on: 23 Dec 2004, 21:48:22 »
if he shot any of his enemies i think he loses captive status (don't quote me on this)
with an extra 100000000 rating he could eat his team and they wouldn't care

Mr.Pibb

  • Guest
Re:Making THe Player Switch Sides
« Reply #32 on: 25 Dec 2004, 05:15:35 »
Interested to hear results on that, if setCaptive on a renegade rating player would only stop enemy sides from attackin I may be able to use that too ;D

Sadly I'm stuck with finishing my last dam mission for my mod in GR so I can say I finished what I started, I'll be back to this soon, after gettin into the scripting with ofp GR will be old news for good real soon. ::)

« Last Edit: 26 Dec 2004, 05:01:50 by Mr.Pibb »