I'm adding addaction command not through the mission folder but directly from the addon using Eventhandlers command
class EventHandlers
      {
         init = [_this select 0] exec {\fml_anbc\scripts\init.sqs};
      };
there is a init script that is connected with several other scripts. When i use this code
player AddAction ["Camara lenta","\fml_anbc\scripts\camlent.sqs"];
everything works fine ingame but if you are commanding a group of units the action menu has plenty of Camara lenta commands (the same number of the group members) I want this action command only performed by the player, so what should i add to the script so that happens?