thats naturally how we run in combat. I don't wanna get drilled w/ a grenade or sumin'. ;D
since Wps are out of the question, have you tried setPosing markers at the intervals you want then doMoving each of them? You could make a script like such:unitList = group loon_1
markerList = ["m_1","m_2","m_3","m_4","m_5","m_6","m_7","m_8","m_9"]
_start = 0
_numTroops = count unitList
#BloodyLoop
?_start > _numTroops: exit
(unitList select _start) doMove (markerList select _start)
_start = _start + 1
goto "BloodyLoop"