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Author Topic: Navy  (Read 497 times)

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Tom Delonge

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Navy
« on: 01 Nov 2004, 10:21:29 »
Hello, Soldiers!!   ;)  

I would like to know how to perform a full rotation of an airplane on itself around its baricentral axis when it stands for example on the aircfaft carrier deck. I suppose that there's something to change into the config.cpp file concerning the airplane, but I'm not sure about it and I don't know how to modify the file.
Give a look for example to the FDF mod piper, that one spins very well.
Thanks, Matteo

Offline Triggerhappy

  • Contributing Member
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  • Llama, it's what's for dinner.
Re:Navy
« Reply #1 on: 04 Nov 2004, 04:40:19 »
look in the editors depot, there's a script there somewhere
it comes with another script that moves objects, but there is a rotation script there, i haven't tried it yet though...

Offline General Barron

  • Former Staff
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  • Semper Fi!
Re:Navy
« Reply #2 on: 16 Nov 2004, 09:27:59 »
Hmm... don't know which axis the "baricentral" one is, but if the plane can rotate around it when it is sitting on the ground/a carrier deck, then it must be the one that the setdir command uses.
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