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Navy
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Topic: Navy (Read 497 times)
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Tom Delonge
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Navy
«
on:
01 Nov 2004, 10:21:29 »
Hello, Soldiers!!
I would like to know how to perform a full rotation of an airplane on itself around its baricentral axis when it stands for example on the aircfaft carrier deck. I suppose that there's something to change into the config.cpp file concerning the airplane, but I'm not sure about it and I don't know how to modify the file.
Give a look for example to the FDF mod piper, that one spins very well.
Thanks, Matteo
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Triggerhappy
Contributing Member
Llama, it's what's for dinner.
Re:Navy
«
Reply #1 on:
04 Nov 2004, 04:40:19 »
look in the editors depot, there's a script there somewhere
it comes with another script that moves objects, but there is a rotation script there, i haven't tried it yet though...
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Sliding plane crash script
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General Barron
Former Staff
Semper Fi!
Re:Navy
«
Reply #2 on:
16 Nov 2004, 09:27:59 »
Hmm... don't know which axis the "baricentral" one is, but if the plane can rotate around it when it is sitting on the ground/a carrier deck, then it must be the one that the setdir command uses.
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