Home   Help Search Login Register  

Author Topic: Swithing unit control  (Read 433 times)

0 Members and 1 Guest are viewing this topic.

Offline Triggerhappy

  • Contributing Member
  • **
  • Llama, it's what's for dinner.
Swithing unit control
« on: 14 Nov 2004, 01:11:05 »
a while ago, someone asked this question.
and i've been thinking on it a bit, and i was wondering, since the game engine considers bodies to be vehicles, as in if you use the crew command or driver etc. on a unit it will return that unit, then couldn't you use a script that will exchange 2 units into each other's body, therefore changing unit control between player and AI?

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:Swithing unit control
« Reply #1 on: 14 Nov 2004, 02:07:26 »
Hmmmmmm..........using the same logic you could then change an Abrams into a T80.  Both are vehicles of the same class, just as the player and another man unit are vehicles of the same class.

I don't think it will work.......sorry


Planck
I know a little about a lot, and a lot about a little.