this should be your discription file:
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// Music
class CfgMusic
{
// Contains a list of all the .ogg files (without the .ogg extension) which are
// in all of the CfgMusic class instances below.
tracks[]=
{
song1, song2, song3, song4
};
// Definition for a specific music track
// The class name is referenced in the mission.sqm file. (E.g. track="01demo"
class song1
{
// Name. How is this used?
name = "song1";
// Sound file to use
// First entry is sound file to use (from music directory)
// Second field?
// Third field? Pitch maybe?
sound[] = {\music\song1.ogg, db+0, 1.0};
};
// Definition for a specific music track
// The class name is referenced in the mission.sqm file. (E.g. track="01demo"
class song2
{
// Name. How is this used?
name = "song2";
// Sound file to use
// First entry is sound file to use (from music directory)
// Second field?
// Third field? Pitch maybe?
sound[] = {\music\song2.ogg, db+0, 1.0};
};
// Definition for a specific music track
// The class name is referenced in the mission.sqm file. (E.g. track="01demo"
class song3
{
// Name. How is this used?
name = "song3";
// Sound file to use
// First entry is sound file to use (from music directory)
// Second field?
// Third field? Pitch maybe?
sound[] = {\music\song3.ogg, db+0, 1.0};
};
// Definition for a specific music track
// The class name is referenced in the mission.sqm file. (E.g. track="01demo"
class song4
{
// Name. How is this used?
name = "song4";
// Sound file to use
// First entry is sound file to use (from music directory)
// Second field?
// Third field? Pitch maybe?
sound[] = {\music\song4.ogg, db+0, 1.0};
};
};
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Replace song1, song2, song3 and song 4 with your song file names... Hope u get the idear