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Author Topic: real problem here!  (Read 955 times)

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Azraell

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real problem here!
« on: 25 Sep 2002, 18:17:11 »
i dont know if this is a game glitch or not......... i have a mi17(no fuel), i have a group of east soldiers, they will be getting in the the helo with getin wp and wait, certain number of east soldiers die that trips trigger, fuel in helo goes full, helo starts and proceeds to wp's, paradrop.sqs activates with trigg that helo sets off, and thus creating extra forces for some east group..... (keep in mind that this has been tested fully and works and i have a west group doing  the same thing, in the same mission and its flawless, this problem applies to this east group, and only just started a few days ago, been working on this mission for a week now and this group was 1 of the 1st added) ...... the problem? the leader orders his men to board chopper(via the getin wp), but they all refuse to, they say "negitive" and run off into the wilderness in all directions without wp's, while the leader gets on the helo...?????????? if i try asigning them as cargo, then use a ordergetin script, they do....... then the leader jumps off the helo, the men follow, then they all run off into the wilderness in all directions without wp's. if i try starting them all out in the helo with assign and movein, they all are in helo when the mission starts......, then they all jump out and run into the wilderness in all directions without wp's..........................?????????????????????????????????????????????????????????? like i said, i have another group with the same orders and they do everything theyre suppose to like clockwork...the only trigg that interacts with the east helo group is setfuel trigg, ive tried safe, aware, combat, all of them, tried all formations, tried everything, nothing makes them stay on the chopper....oh, ive tried deleting all those units mentioned and re-inserting new ones, and it goes like clockwork for a few times, then it all starts over again, east soldiers refusing orders and defying commanders and jumping from the helo, then running madly at some unseen force in the woods. any1 else have a similar prob with getting men to stay in their vehicles? oh... when it is workingthe leader say "all get in mi17", when it stops working, he says"1,2,3,4,5,6,7,8 get in mi17"..... there is no ungroup trigger or anything like that, just the paradrop.sqs trigg....but thats outta reach of ground forces.

Offline Tomb

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Re:real problem here!
« Reply #1 on: 25 Sep 2002, 18:52:40 »


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« Last Edit: 25 Sep 2002, 18:53:37 by Tomb »

Azraell

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Re:real problem here!
« Reply #2 on: 25 Sep 2002, 19:35:43 »
thanks dude, but i dont have any probs getting them on the helo or making the helo wait for them, the prob is with the soldiers keep wanting to jump out, even after deleting the offending troops and helo, it starts all over again with the new units( i have many ways to keep the helo there while they load, but i had never thought of setting the flyheight at .1 and stalling the wp till the unit gets on....learn something new every day) anyhow, thanks for the new info on a diff subject....i guess ill have these reinforcments just comeout of the woods or whatever instead of an airdrop(its on a hillside,and other than being on foot, helo is the only vehicle that can backup the troops and look realistic)...maybe the mission got screwed somehow at the start of its creation and its starting to affect things.....never had units not want to stay on the helo.....

Offline Tomb

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Re:real problem here!
« Reply #3 on: 25 Sep 2002, 20:01:56 »


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« Last Edit: 25 Sep 2002, 20:22:42 by Tomb »