I have a cript here which makes t80's but does not delete them and does not respawn them. Any one help?
#start
~random(5)
[EastT80Squad, getpos EastStart, groupCharlie, groupDelta, "none", 1, "Corporal"] exec "createsquad.sqs"
CreateSquadRunning = true
@!CreateSquadRunning
_leader = NewSquad select 0
group _leader move getpos destination
"_x allowfleeing 0" foreach _units
goto "loop"
#loop
? NOT(alive player): exit
?(("Alive _x" count units _group) == 0): goto "here"
_group move getpos destination
~random(3)
goto "loop"
#here
~random(4)
"deletevehicle _x" foreach _units
goto "start"
;-----------------------------------------------------------