well, i've never used the cfgradio class before, but i assumed it would be as easy as the cfgsounds which i've never ha d aproblem with...
so, i've got my edited sound files, all oggs and i;ve put them into the description as follows:
class CfgRadio
{
sounds[] = {mamabear, babybear, alpha, bravo, charlie, delta, dry, cargo,
onboard};
class mamabear
{
name = "mamabear";
sound[] = {"mamabear.ogg", db+0, 1.0};
title = $STRM_MAMABEAR;
};
class babybear
{
name = "babybear";
sound[] = {"babybear.ogg", db+0, 1.0};
title = $STRM_BABYBEAR;
};
class alpha
{
name = "alpha";
sound[] = {"LZ_Alpha2.ogg", db+0, 1.0};
title = {};
};
class bravo
{
name = "bravo";
sound[] = {"LZ_Bravo2.ogg", db+0, 1.0};
title = {};
};
class charlie
{
name = "charlie";
sound[] = {"LZ_Charlie2.ogg", db+0, 1.0};
title = {};
};
class delta
{
name = "delta";
sound[] = {"LZ_Delta2.ogg", db+0, 1.0};
title = {};
};
class cargo
{
name = "cargo";
sound[] = {"Cargo_Delivered2.ogg", db+0, 1.0};
title = {};
};
class onboard
{
name = "onboard";
sound[] = {"team_onboard2.ogg", db+0, 1.0};
title = {};
};
class dry
{
name = "dry";
sound[] = {"feet_dry2.ogg", db+0, 1.0};
title = {};
};
};
now, i've added them into the game as chop1 sideradio "alpha" etc, but it says it cant find the file... now the sounds are in a 'sound' folder in the mission, but so are the cfg sounds... i've never had a problem not defining the folder they were in... so i've messed around with that, removed the underscore, everything... whats going on! :'(