Yes, I see, mines are not been detected by triggers, but I got it solved another way, with nearestobject. I have a trigger with 0 area, nobody, condition:
nearestObject [player, "Mine"] distance player < 2
Strange, that Mine is working but not MineMine or MineGeneric as it stands in objectlist in command reference pdf.
Is mine then the only one to make that joke with not been detectable by trigger, or is there any other object same way?