Is it possible to give the GPS for only a few people in multiplayer games?
I know about the description.ext where you set up if you want the GPS or not. I also know about showGps, but I can't make that command work. If I use "showGPS = 1" (without the quotes ofcourse) in my description.ext, I get the GPS, but if I try using some sort of a filter for different players using showGPS false - that doesn't work. Here's an example;
DESCRIPTION.EXT;
showGPS = 1
A TRIGGER IN MY MISSION;
Activationfield;
player == aP2
Executionfield;
showGps false
There are 2 players - aP1 and aP2. If you are player aP2 - you don't get GPS.
Any ideas what I'm doing wrong?
ZNorQ