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Respawning Logic Help
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Topic: Respawning Logic Help (Read 1103 times)
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Murphy
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Respawning Logic Help
«
on:
13 Jun 2004, 20:20:50 »
Here is what I am trying to do...
I want to have enemy AI respawn after they are all killed and have them resume the attack.
The logic is:
The enemy keep coming until you complete the objective.
Can anyone help?
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ponq
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Re:Respawning Logic Help
«
Reply #1 on:
14 Jun 2004, 10:26:33 »
you could use this script:
http://www.ofpec.com/editors/browse.php?browseon=&browsewhat=-1&catselected=-1_-1&catagory=-1&subcategory=-1_-1&numreturn=25&displayformat=0&ofpv=1&searchwhat=1&searchlevel=0&searchwhat=1&searchopts=&searchstring=spawnmanager&x=0&y=0
Spawnman2 spawns enemies from a "base" (could be about everything) untill the base is destroyed (which you could easily do with a trigger (base setdamage 1).
Gl
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Respawning Logic Help
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