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Author Topic: includeing a dialog in a cpp?  (Read 975 times)

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Offline WizzyWig

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includeing a dialog in a cpp?
« on: 10 Jun 2004, 21:22:07 »
hi i would like to move my dialog in to my cpp.

i have bean useing a Description file with
#include <GLCM\dialogs.h>  
inside to run it but how do i get it so it is run from the addon cpp so that i dont need to add any
Description files in the mission dir

thanks

Offline Dinger

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Re:includeing a dialog in a cpp?
« Reply #1 on: 10 Jun 2004, 23:50:07 »
you don't.

:(
Dinger/Cfit