Are you referring to
http://www.ofpec.com/yabbse/index.php?board=6;action=display;threadid=17746 this post?
I gave you an advice to do a search on the forum, with the search function and even showed how the button looks like. Did you do that? I can easily find about 50 posts covering this subject plus all the stuff that's in the editors depot.
If you want to know how to solve a multiplayer problem, you have better chance when posting your question to the multiplayer editing board.
If you want to
create the
General Guba unit in
MP named as
GEN here's what you need to do.
1. place a gamelogic in editor and name it as Server
2. place a east unit and write in his init field: gengroup = group this; deletevehicle
this
3. place a marker and name it as genpos
4. in a script or trigger or what ever you're using, use this line:
?(local Server): "GeneralE" createunit [getmarkerpos "genpos", gengroup, "GEN = this",1,"COLONEL"]
This will create a GeneralE unit at genpos marker's position and the unit is named as GEN.
So in your script it would look something like this:
?(local Server): "GeneralE" createunit [getmarkerpos "genpos", gengroup, "GEN = this; this setbehaviour {safe}; this setcaptive true",1,"COLONEL"]
~16
GEN playmove "Effectstandsitdown"
~3
GEN playmove "Effectstandsitdown"
~3
GEN playmove "Effectstandsitdown"
But if the unit is used already in an intro I can't imagine why you would want to create the unit in the first place. Why not just insert him in editor, and if he's in the way you can always use setpos on him, which is fat less complicated than createunit.
Cheers.