The launcher.. The Eventhandler..
this addeventhandler ["init","launcherthing.sqs"]
And that code in a script, yeah? (Or the cpp)
How do I tell it where the missile (Or rocket, or what ever the name of the Tomahawk is given
) to fly up from? If ya see what I mean (Like the weapon barrel points)
I wanna try and make a nuclar laucnh building comming on
If I can work out how
(Like in Command & Conquer Generals, the Chinese nuke things
)
I'll DePBO the tomahawk stuff and look at the scroller script, see if I can make sense of it
Thanks for the help
- Ben