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Author Topic: KFDATA error  (Read 1369 times)

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Teryan

  • Guest
KFDATA error
« on: 13 Feb 2004, 06:23:07 »
When trying to import some of my models from MilkShape, I get a KFDATA error.  I have no idea what this means.

I know ppl import modles from CS, and I did not covert this, just made it in Milk and add textures, Had to delete the textures then saved it in a .3ds, put it thru Anim8tor (import .3ds, export .3ds), then went into o2 and tried to import it, I got that error.

Do I half to make it a Half-Life model then covert it to a .3ds (using Anim8tor I'm guessing), to get it into o2?

Thanks for your help.

asmodeus

  • Guest
Re:KFDATA error
« Reply #1 on: 13 Feb 2004, 07:21:03 »
Greetings!

Go to:

options>debug>Dummy 3DSKdata

Then export it with that checkbox marked off.  :thumbsup:

Asmo

*edit*

This is in Anim8or, by the way.   ;)   8)
« Last Edit: 13 Feb 2004, 07:22:07 by Asmodeus »

Teryan

  • Guest
Re:KFDATA error
« Reply #2 on: 13 Feb 2004, 15:40:53 »
 ;D

It worked!
Thanks you so mutch!  I've tried forever to get this ting into o2!

 ;D ;D ;D ;D ;D
« Last Edit: 13 Feb 2004, 15:42:35 by Teryan »

Teryan

  • Guest
Re:KFDATA error
« Reply #3 on: 13 Feb 2004, 17:59:58 »
I was wondering if it was possible to have the textures I applied (I went back and did them again), to go from Milk to Anim8tor, then from their to 02.

When I tired I got a comple of messages that said:  Cannot open scope.bmp, bipod.bmp, etc.

Thanks again for your help.

Jachu

  • Guest
Re:KFDATA error
« Reply #4 on: 27 Apr 2004, 11:23:58 »
Hi,

I have the same problem but I draw some things in AutoCad. I import drawing in AutoCad to .3ds file and when I try to open it in O2 I get KFDATA error... What to do?

j-man

  • Guest
Re:KFDATA error
« Reply #5 on: 27 Apr 2004, 12:24:09 »
Yea, I have the exact same problem as Jachu

DBR_ONIX

  • Guest
Re:KFDATA error
« Reply #6 on: 27 Apr 2004, 16:48:57 »
Hey all
I've basicly worked out this, just need a little while :)
Check this thread : http://www.ofpec.com/yabbse/index.php?board=16;action=display;threadid=17195;start=%200

:)
Prob update it tonight :)
- Ben

DBR_ONIX

  • Guest
Re:KFDATA error
« Reply #7 on: 28 Apr 2004, 16:47:56 »
Hey all
I've posted the stuff on that thread in my last post
It should explain exactly how to get half-Life stuff into o2 :)
It's simple, so you can all understand it perfectly (Sorry if I tell you what you already know over again, but hey, it's a good reminder :P)

- Ben