Does anyone know of a quick way I can determine if the player has added an M16, or other weapon, to the the cargo of a specific vehicle.
I found something in a search of the forums that I might be able to adapt, but it required a Function, and I'm just not ready to start on them yet.
A simple "Count number of M16's in cargo" compare to "count of M16's in cargo taken at beginning of mission", If greater, "set AddedWeapon variable = true."
Something like that. Although I might be able to craft something, It's late and I'm not thinking straight.
Thanks gusy
Calamity.