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Author Topic: Health & Gun damage numbers  (Read 931 times)

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Jaenak

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Health & Gun damage numbers
« on: 25 Mar 2004, 02:41:52 »
I was looking through a weapons addon looking at the damage each gun deals out and I realized something.  What good is knowing the amount of damage they deal out when you don't know how much a OFP unit can take?  So...

If the regular OFP unit has
Code: [Select]
armor=3;
armorStructural=2.0;
armorHead=0.7;
armorBody=0.8;
armorHands=0.5;
armorLegs=0.5;
then how does that relate to a gun that deals out 5.5 or 11 in damage?  0.7 and 0.8 are totally different than 5.5 and 11.  How much damage can a unit take?  For an example would a unit take 4 in the head to cause 100% damage and 6 in the chest cause 100% damage?  How does these armor readings relate to the weapon damage readings relate to the unit health readings?