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Replacing the dead
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Topic: Replacing the dead (Read 439 times)
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Killzone
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War is the true Enemy
Replacing the dead
«
on:
31 Mar 2004, 08:22:24 »
Hello
I hope someone can help me. I used to have a mission that would count the number of soldiers in a group and then create new ones if the number dropped below that number. Make sense?
If I remember it was small it just went in the condition line and the activation lines of a trigger.
I looked in the editors epot but could not find anything. I dont believe it was a script it operated totally in a trigger (I think) Thanks in advance ;D
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"Everyone dies so deal with it and move on"
ME
macguba
Former Staff
Re:Replacing the dead
«
Reply #1 on:
31 Mar 2004, 10:37:17 »
In a trigger it would be something like:-
Activation: repeatedly
Condition: count units grpAlpha < 6
On Activation: "SoldierWB" createUnit [getMarkerPos "marker_1", groupAlpha, "this addweapon {binocular}", 0.6, "corporal"]
Not guaranteed.
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reviewed ArmA missions
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Replacing the dead
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