I want a trigger that wehn activated will run a script that will create a coba (with crew, and in flight preferably) and then have it move to a waypoint. I have searched through the forums, and ed depot, and have downloaded a few different missions and tuts, but i just cant get it working.
Here is my setup:
i have a 'dummy' guy named cob1 with : cobraz = group(this); deleteVehicle this in his init field, and a move waypoint for him.
I also have this script (which i modified from one i found):
#start
#create
cobra1 = cobra createvehicle getpos cob1
~1
"SoldierWPilot" createunit [getpos cob1, cobra1, "p1 = this", 1, "CAPTAIN"]
"SoldierWPilot" createunit [getpos cob1, cobra1, "p2 = this", 1, "LIEUTENANT"]
~1
p1 moveindriver cobra1
p2 moveingunner cobra1
exit
and a trigger that execs the script, but when i go to the trigger nothing happens, i have an activation for it, and i know the trigger is working because i put a text effect in it, and the text comes on screen.
any help would be greatly appreciated.