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Objects destroyed
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Topic: Objects destroyed (Read 1826 times)
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pazuzu
Guest
Objects destroyed
«
on:
22 Feb 2004, 00:16:45 »
Hi, I'm making a mission that I used kegetys editor addon 102 in.
I just placed some buildings in the enemy base.
When I play the map by myself it works fine & when I host it & play with others it works fine too. But when I let someone else host my map the east (enemy) AI destroy certain buildings. I tried changing the buildings making sure they were east buildings & it seemed even worse.
I have no idea what is happening.
Why would the enemy be blowing up these buildings?
& why does it only happen when someone else hosts the mission?
Anyone ever have this problem?
Thanks
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Terox
Former Staff
Follow the Sappers!
Re:Objects destroyed
«
Reply #1 on:
23 Feb 2004, 17:27:29 »
1) How are they destroying the Buildings
Satchelling them
Driving into them with tanks???
2) Does your friends server have the same settings you do, eg, not running ECP, SuperAI etc
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Zeus ARMA2 server IP = 77.74.193.124 :2302
Teamspeak IP = 77.74.193.123
pazuzu
Guest
Re:Objects destroyed
«
Reply #2 on:
23 Feb 2004, 20:24:41 »
Bmp is blowing them up.
I changed all the buildings that were being blown to east tents & now they dont destroy them. also I tried playing east unit to see what was going on & noticed that the buildings were not visible on the map but all the tents were.
There is something about these buildings that makes the AI crazy.
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Chris Death
Former Staff
Finally Death's gonna get ya
Re:Objects destroyed
«
Reply #3 on:
23 Feb 2004, 23:49:58 »
Are you sure, you're both using the very same versions
of editor upgrades/updates
~S~ CD
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Dont argue with idiots....they will bring you down to their level and beat you there with experience.
How to use Waypoint type Scripted
Terox
Former Staff
Follow the Sappers!
Re:Objects destroyed
«
Reply #4 on:
24 Feb 2004, 21:18:03 »
also could you possibly have mistakenly linked a building to a unit, while you were creating unit groups
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Zeus ARMA2 server IP = 77.74.193.124 :2302
Teamspeak IP = 77.74.193.123
Artak
The old beanbag shaker
Former Staff
You want to talk about it, yes?
Re:Objects destroyed
«
Reply #5 on:
25 Feb 2004, 07:22:42 »
I know that MFcti addon makes AI engage the buildings as they were the enemy. Maybe you have the addon and accidently used it's buildings and not from the editor update?
Other than that all I can say is "Hmm.. what a weird problem"
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Not all is lost.
pazuzu
Guest
Re:Objects destroyed
«
Reply #6 on:
25 Feb 2004, 07:44:35 »
What is MFcti?
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Marvin
Members
One day they will come
Re:Objects destroyed
«
Reply #7 on:
25 Feb 2004, 09:26:19 »
Onother great bug!
I like Flashpoint!
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Is there any games than Flashpoint?
Artak
The old beanbag shaker
Former Staff
You want to talk about it, yes?
Re:Objects destroyed
«
Reply #8 on:
26 Feb 2004, 16:28:42 »
http://mfcti.sourceforge.net/
The MFcti is a mission/mod for a 'capture the island' mission. It has an addon that has buildings seen as enemy by the AI.
Seeing you didn't know what it is, I doubt the problem is about that
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Not all is lost.
DBR_ONIX
Guest
Re:Objects destroyed
«
Reply #9 on:
26 Feb 2004, 20:45:45 »
Hmm.. I think this should solve it..
Put in the buildings INIT field,
this setcaptive true
That should stop Mr. BMP attacking it
- Ben
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