bomb1 = "grenade" camcreate [0,0,0]; bomb1 setPos (getpos gl1)
ok.... this line works fine at sea level.... but i have a man placed ona rock at 77m above sealevel (ruins near kovos on Tonal).... the grenade explodes, but does not kill the guy... just noise, sound, explosion but no death...
at sea level it works fine.... but whatever i put in the [0,0,0] it won't work... any1 have a clue?