As the topic implies, I need some help understanding this command.
Does it make a list or array of the units for the condition of the trigger that calls this command?
To clarify, if I want to direct spawned units to a new position after the enemy has been eliminated from a village, can I make a trigger with condition "East not present" and condition "_x domove (getpos here)" foreach thislist to get the West units in the trigger area to move to a GL named "here"?
Or will this make a list of the dead east units and nothing more will happen?
Or do I need to activate a trigger using something like:
Type: East not Present
Activ: moveon = true
...then use foreach thislist as so:
Type: West Present
Cond: this and moveon
Activ: "_x domove (getpos here)" foreach thislist
...to only get the remaining spawned units to move to the next objective?
If someone has a better solution, I am open to a new suggestion!
Thanks in advance for any and all help!
Wadmann