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STARGATE MOD
;:::::::::::::First of all hi just a quick bit of:::::::::::::::;
;:::::::::::::::Info to show you how to get gates:::::: ;
;:::::::::::::::::::::working as a portal::::::::::::::::::::;
1. Make 2 trigers
Name triger 1 = Door1
Activation = anybody
On activation = Player SetPos (Getpos Gate2);door1 setpos (getpos post)
axis a+b = 4x2
Name triger 2 = Door2
Activation = anybody
On activation = Player SetPos (Getpos Gate1);door2 setpos (getpos post)
axis a+b = 4x2
3. now put a invisibal H pad
called = post
4. Also put in a Game logic
called = server
5. Name the Gates
SGC_STARGATE = gate1
OFF_WORLD_GATE = gate2
6. (THE OREBE)
on activation = this exec "sgcball.sqs"
7. personel sound files
;=====Theme song======
on activation = this exec "themetune.sqs"
;=====pass water=====
on activation = this exec "waterpass.sqs"
ball1s - apothis sound
ball2s - sound2
ThGate - passing tho the gate
SGCTH - themesong
8. TFT SCREENS
Ok just a small update ok when placeing the tft screens call the screens tft1 - tft5 this is so you can use up to 5 tft screens to monitor the gate/ dial out
NEED FIXING (RESOURCE)
9. Malp ok there is a few resorce errors im hopeing that this will be fixed and sent back also name malp = malp1
10. UAV same as 9 please fix all of 8 and 9 worked but i lost the working models please fix scripts and send to master_Wiz@hotmail.com