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Author Topic: Leave no man behind  (Read 623 times)

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OrangeLeader

  • Guest
Leave no man behind
« on: 26 Dec 2003, 00:54:16 »
How does a script sound that always a player to pick up an injured soldier and carry him out of danger or to a wait medevac. I wish it the script could show the the picking up of the body, but I think the end product will be lipicking up a weapon (The body will suddenly be on your shoulders or back). I think a lot of people would like this type script.

Splintercell

  • Guest
Re:Leave no man behind
« Reply #1 on: 30 Dec 2003, 00:50:25 »
I was just about to post that idea.

I though about while playing with the new MARPAT Marines, Someone gets shot (dead in CWC terms) in a certain time period a medic could come over and revive him (ala DFBHD), if no one does come they die. Once a chopper, humvee, truck etc come to pick up everyone, the dead should be dragged/carried back to the vehicle and extracted with everyone else

OrangeLeader

  • Guest
Re:Leave no man behind
« Reply #2 on: 30 Dec 2003, 05:34:47 »
This idea would go along with the MEDEVAC idea everyone is talking about. The issue of injured soldiers I think has been over looked by modders. Sure you can tell a medic to heal someone. But most of the time that is not possible or it takes to long to issue the command.

Splintercell

  • Guest
Re:Leave no man behind
« Reply #3 on: 30 Dec 2003, 07:12:44 »
Theres no way the United States of America leaves its soldiers behind, whether theyre dead or alive. Bodys lying around a battlefield after the battle is over is not good for morale.

SgtPoole

  • Guest
Re:Leave no man behind
« Reply #4 on: 31 Dec 2003, 22:17:44 »
I'm sure if it wasn't possible to collect bodies that they wouldn't...like if they would lose to many men trying, but I would have thought most armies would want to retrieve their dead.