Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
objective complete?
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: objective complete? (Read 649 times)
0 Members and 1 Guest are viewing this topic.
Headhunter
Guest
objective complete?
«
on:
05 Nov 2003, 18:05:25 »
How do you make a objective complete? In the notebook and the "Objective Complete" text???
Logged
gundernak
Guest
Re:objective complete?
«
Reply #1 on:
05 Nov 2003, 19:23:18 »
Sure this short tut will help:
How to use objectives and init.sqs by snYpir
You can find it at editors depot, among the tutorials...
Logged
Headhunter
Guest
Re:objective complete?
«
Reply #2 on:
05 Nov 2003, 19:58:10 »
now i can complete the objective but how do i make the little box and the sound...
Logged
macguba
Former Staff
Re:objective complete?
«
Reply #3 on:
05 Nov 2003, 20:06:58 »
If you mean the hint in the top left hand corner and the little "ding" then you need a line of code like this:-
"1" objstatus "done"; hint "Objective complete"
Syntax not guaranteed.
Logged
Plenty of
reviewed ArmA missions
for you to play
Headhunter
Guest
Re:objective complete?
«
Reply #4 on:
05 Nov 2003, 20:24:44 »
thank you
Logged
_hammy_
Guest
Re:objective complete?
«
Reply #5 on:
06 Nov 2003, 02:02:43 »
solve topic then?
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
objective complete?
Top of page