Okay, I changed it to this....
ClearMagazineCargo rearmtruck1;
ClearWeaponCargo rearmtruck1;
ClearMagazineCargo rearmtruck1;
rearmtruck1 AddWeaponCargo ["Pipebomb", 2];
ClearMagazineCargo rearmtruck2;
ClearWeaponCargo rearmtruck2;
rearmtruck2 AddWeaponCargo ["Pipebomb", 2];
ClearMagazineCargo rearmtruck3;
ClearWeaponCargo rearmtruck3;
rearmtruck3 AddWeaponCargo ["Pipebomb", 2];
Hint "ReArm Truck Script Complete"
Exit
And now when I get near either of the 3 trucks, it shows up "Take satchel charges". Problem is..... that's the only part that works...
When you pick it up, it doesn't get rid of 2 nades (or magazines) to make room for it. When I made room for it, it still didn't work. On the Action menu, it shows up "Put Satchel Charges (3 Left)" twice. Now, mind you I'm a black ops (day), so I get 3 to start with.
Heres another weird thing. After I pick one up out of one of the trucks, it disappears out of the other ones too. and they are all named differently. Blah, script writing is 70% know-how and 30% luck....
(EDIT): after I pick up one, I blew myself up with one of them. I respawned, and went back to the trucks and only two were left. However, they still don't appear in my list. I assume I need to something along the lines of "action" or something like when they choose to take one out, it just edits my inventory. Or... if I can figure it out, I can just make it where if I am missing a charge, it will put another one in its place.