I also do think that this bug is not related to be a game
bug, as i seem to remember having already seen damaged
choppers (not done locally on my machine) on both server
types (dedi and non-dedi).
But as we all know: choppers + client-server may result
in heavy desync.
Also the client-servers are not to be thrusted, for the
reason that the player who hosts, can see stuff what
happens on the server, and all others don't.
While on the dedicated server everything visible happens
(or should happen
) on clientside.
~S~ CD